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Game art: theory, communities, resources


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Topic: Game art

Sort Desciption: Game art: theory, communities, resources By marloes Published: 09/18/2007 - 13:30 Tom Betts , September 2007 Like all digital media, video-games can be designed, produced ...

Content Inside: Game art: theory, communities, resources By marloes Published: 09/18/2007 13:30 Tom Betts , September 2007 Like all digital media, video-games can be designed, produced, deconstructed and re-appropriated within the context of art. Even though the history of video-games is relatively short, it is already rich with examples of artistic experimentation and innovation. Unlike film or video, games still represent a fairly immature medium, slowly evolving to locate itself in mainstream culture. The majority of games often present simplistic or crude visions of interactivity, narrative and aesthetics, but the medium offers unique potential for the creation of exciting new forms of art. Like any digital medium the evolution ...




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